Creating a fixture
To create a new Fixture, click on the Fixture tool in the toolbar. This will display the different Fixture alternatives available for creation. Select the desired fixture type to create it. The new Fixture will appear selected in the Workspace. Alternatively, you can go to Workspace ‣ New Fixture… ‣ Fixture Type.
By default, the Fixture will have a name based on its type. It is recommended to change the name to something descriptive, as it will be used to identify the fixture in other parts of the program. You can do this in the inspector panel.
Configuring Fixture properties
In the inspector panel, you can adjust various properties that will affect how the fixture interprets colors in ProtoPixel.
The first set of properties you will encounter are the ones that determine the size, shape, and connection of the fixture. These properties will differ depending on the specific fixture.
Following that, you will find a series of parameters:
Parámetro |
Función |
---|---|
On | Switch on and off output for this fixture |
Level | Intensity of the light of the fixture |
PPx gamma correction | Apply the gamma correction to the color |
PPx temporal dithering | Try to get fine grade colors by adding some noise |
PPx double points | Every pixel of the fixture should be sent twice |
Force channel | Select the adress for DMX luminaries |
Fixture type | List of preset byte orders. This will depend on the fixture hardware |
Custom ordering | Define the ordering manually according to the fixture |
White function | Select average or mix |
Color mode | Select original, monochromatic, or color. See this section. |
Base color | Color used as a base, depending on the Color mode |
Base color transition time | Set up the transition time of the colors on dynamic contents |
Transition delay | Set up delay transition |
Element / Zone |
Name the fixture or group of fixtures |
White functions
There are several ways to extract the white component from an RGB color:
- mix: This method extracts the white component from the color and uses it as the white level. Pure white colors will not use the RGB components. Avoid using this function in a fixture without a white component, as it may result in incorrect colors.
- average: In this method, the white component is calculated as the average of the RGB components. This will yield slightly whiter colors.
Color modes
Select how the fixture should use the color from the content:
- original: The original RGB color is used.
- monochromatic: The intensity of the color is used to modulate the Base color.
- color: This will ignore the original RGB color altogether and use the Base color directly.
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